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Illustration of Resolutionary in work

Illustration of Resolutionary in work. The actual game objects are marked with red. The scaled game objects as drawn by Resolutionary are marked with the bluish color.

Resolutionary

Overview

Hobby project

Resolutionary on GitHub

Resolutionary documentation

Resolutionary is a template project for Game Editor. Its purpose is to make games automatically scale to different resolutions.

Game Editor is and oldish game creation software and as such, it doesn't have built-in support for making multi-resolution games. This means that games made with Game Editor are effectively "stuck" in the resolution and aspect ratio they were originally built in.

Resolutionary solves this problem by utilizing Game Editor's canvas objects to scale the game objects. The system maintains a list of objects currently present on the screen and draws them on the canvas each frame, scaled and positioned in relation to the change in resolution.

Resolutionary has a comprehensive documentation website with complete instructions on setting up and using the system, step by step. Naturally, the site also features API documentation of the functions that can be used to customize the behavior of the system.

Some techniques used in the project